Transmutation [Cold]
Level: Druid 4
Components: V, S, F
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: See text
Saving Throw: Fortitude half
Spell Resistance: Yes
Reaching out your hand and making a crushing motion, you turn the subject’s sweat to ice, creating blisters as the ice forms on and inside the skin.
The subject takes 1d6 cumulative points of cold damage per round (that is, 1d6 on the 1st round, 2d6 on the second, and 3d6 on the third, and so forth). Only one save is allowed against the spell; if successful, it halves the damage each round.
The spell lasts four rounds; on that round, the subject takes 4d6 points of cold damage. If you are at least 15th level, the spell lasts for 5 rounds and deals 5d6 points of cold damage on the last round. If you are at least 20th level, the spell lasts for 6 rounds and deals 6d6 points of cold damage on the last round.
Focus: A small glass or pottery vessel worth at least 25 gp filled with ice, snow, or water.
Source: Spell Compendium, page 56. Previously published in Complete Divine, page 160.