Enhance Familiar

Universal

Level: Sorcerer 3, Wizard 3

Components: V, S

Casting Time: 1 standard action

Range: Touch

Target: Familiar touched

Duration: 1 hour/level

Saving Throw: None

Spell Resistance: Yes (harmless)

After you touch the target familiar, the creature perks up and appears more alert.

You infuse your familiar with vigor, granting it a +2 competence bonus on saves, attack rolls, and melee damage rolls, as well as a +2 dodge bonus to Armor Class.

Source: Spell Compendium, page 82. Previously published in Complete Arcane, page 105.

Roll20 Macro

Arcane Version