Ghoul Gesture

Necromancy

Level: Hunger 3

Components: V, S, M

Casting Time: 1 standard action

Range: Medium (100 ft. + 10 ft./level)

Effect: Ray

Duration: 1 round/level

Saving Throw: Fortitude partial

Spell Resistance: Yes

A green ray stabs from your pointing finger to strike the belly of your enemy.

You must succeed on a ranged touch attack with the ray to strike a target. A subject that is successfully targeted must make a Fortitude save or be paralyzed for the duration of the spell.

A subject of the ray that succeeds on its Fortitude save is instead sickened for the duration of the spell. Neutralize poison removes the sickened condition.

Material Component: A small scrap of cloth taken from clothing worn by a ghoul, or a pinch of earth from a ghoul’s lair.

Source: Spell Compendium, page 104. Previously published in Libris Mortis, page 66.

Roll20 Macro

Arcane Version