Hidden Lodge

Conjuration (Creation)

Level: Bard 5, Sorcerer 5, Wizard 5

Components: V, S, F; see text

Casting Time: 10 minutes

Range: Close (25 ft. + 5 ft./2 levels)

Effect: 20-ft.-square structure

Duration: 24 hours

Saving Throw: None

Spell Resistance: No

You picture in your mind the desired appearance of a camouflaged lodge even as you complete the motions and words of the spell. When you finish, you open your eyes and note a new feature in the landscape roughly the size of a house.

The house created by hidden lodge is perfectly camouflaged to blend in with whatever terrain or surroundings are appropriate. It might appear as a house-sized boulder in a rocky or mountainous area, as a sand dune in the desert, as a densely tangled thicket, a grassy knoll, or even a mighty tree. The lodge also obscures all telltale signs of habitation, including any smoke, light, or sound coming from within.

At any distance of more than 30 feet, the lodge is indistinguishable from natural terrain. Any creature approaching within 30 feet is entitled to a DC 30 Survival check to spot the hidden lodge as an artificial dwelling and not a natural part of the landscape.

The interior is that of a sturdy cottage or lodge made of material that is common in the area where the spell is cast⁠—​stone, timber, or (at worst) sod. The floor is level, clean, and dry. In all respects the lodging resembles a normal cottage, with a sturdy door, two shuttered windows, and a small fireplace.

The lodge has no heating or cooling source (other than natural insulation qualities). Therefore, it must be heated as a normal dwelling, and extreme heat adversely affects it and its occupants. The dwelling does, however, provide considerable security otherwise⁠—​it is as strong as a normal stone building, regardless of its material composition. The dwelling resists flames and fire as if it were stone. It is impervious to normal missiles (but not the sort cast by siege engines or giants).

The door, shutters, and even chimney are secure against intrusion, the former two being arcane locked and the latter secured by an iron grate at the top and a narrow flue. In addition, these three areas are protected by an alarm spell. Finally, an unseen servant is conjured to provide service to you for the duration of the shelter.

The unseen servant can manipulate objects inside or outside the shelter, but only while the caster is within the hidden lodge itself and within range of the servant (25 ft. + 5 ft. per two levels of the caster).

The hidden lodge contains rude furnishings⁠—​eight bunks, a trestle table, eight stools, and a writing desk.

Focus: The focus of an alarm spell (silver wire and a tiny bell), if this benefit is to be included in the hidden lodge (see secure shelter for more information).

Source: Spell Compendium, page 113. Originally named Leomund’s hidden lodge. Previously published in Complete Arcane, page 113.

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