Necromancy [Evil]
Level: Sorcerer 5, Wizard 5
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Fortitude partial; see text
Spell Resistance: Yes
A touch from your hand, which sheds darkness like the blackest night, disrupts the life force of a living creature.
Your touch deals 1d6 points of damage per caster level (maximum 15d6) and 1d6+2 points of Constitution damage. (A successful Fortitude saving throw negates the Constitution damage.)
The spell has a special effect on an undead creature. An undead touched by you takes no damage or Constitution loss, but it must make a successful Will saving throw or flee as if panicked for 1d4 rounds +1 round per caster level.
Source: Spell Compendium, page 147. Previously published in Libris Mortis, page 69.