Ray Deflection

Abjuration

Level: Bard 4, Sorcerer 4, Wizard 4

Components: V, S, F

Casting Time: 1 standard action

Range: Personal

Target: You

Duration: 1 minute/level

As the spell is cast, a brief shimmering field appears around you. Small motes of silver float within the field.

For the duration of the spell, you are protected against ranged touch attacks, including ray spells and ray attacks made by creatures. Any ray attack directed at you is automatically reflected harmlessly away.

Focus: A glass prism.

Source: Spell Compendium, page 166.

Roll20 Macro

Arcane Version