Ray of Sickness

Necromancy

Level: Sorcerer 2, Wizard 2

Components: V, S

Casting Time: 1 standard action

Range: Close (25 ft. + 5 ft./2 levels)

Effect: Ray

Duration: [[ @{arcanecasterlevel} [CL] + @{clmod} [CL mod] ]]rounds

Saving Throw: None

Spell Resistance: Yes

Holding your outstretched hand palm down, you fire a sickly green ray. Your hand feels cold and clammy for a few seconds after the ray flies forth.

You must succeed on a ranged touch attack with the ray to strike a target. If your ranged touch attack hits, the subject becomes sickened.

Source: Spell Compendium, page 167.

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