Repair Moderate Damage

Transmutation

Level: Sorcerer 2, Wizard 2

Components: V, S

Casting Time: 1 standard action

Range: Touch

Target: Construct touched

Duration: Instantaneous

Saving Throw: None

Spell Resistance: No

Your touch eliminates the wear and tear from the construct’s body.

When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 2d8 points of damage +1 point per caster level (maximum +10).

Source: Spell Compendium, page 173. Previously published in Complete Arcane, page 120.

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