Ruby Ray of Reversal

Abjuration

Level: Sorcerer 6, Wizard 6

Components: V, S, F

Casting Time: 1 standard action

Range: Medium (100 ft. + 10 ft./level)

Target: One natural or magical hazard; see text

Duration: Instantaneous

Saving Throw: None

Spell Resistance: No

From your fingertips springs a thin line of bright red light to negate the hazard before you.

Each version of this spell can target one of the hazards described below and “correct” it in the manner described. Unless specifically stated otherwise, this spell affects magical and mundane hazards of the indicated type equally. For example, a ruby ray of reversal can eliminate the webs of a monstrous spider or the effect of a web spell.

Focus: A ruby worth at least 500 gp.

Source: Spell Compendium, page 177.

Roll20 Macro

Arcane Version