Snake’s Swiftness, Mass

Transmutation

Level: Druid 2, Sorcerer 3, Wizard 3

Components: V, S, M/DF

Casting Time: 1 standard action

Range: Medium (100 ft. + 10 ft./level)

Targets: Allied creatures in a 20-ft.-radius burst

Duration: Instantaneous

Saving Throw: Will negates (harmless)

Spell Resistance: Yes (harmless)

You hold the snake scales high overhead, and they evaporate in a flash of light. That radiance carries to every ally in your command⁠—​and as one, they unleash a volley of attacks.

Each subject can immediately make one melee or ranged attack. Taking this action doesn’t affect the subject’s normal place in the initiative order. This is a single attack and follows the standard rules for attacking.

This spell does not allow the subject to make more than one additional attack in a round. If the subject has already made an additional attack, due to a prior casting of this spell, from the haste spell, or from any other source, this spell fails.

Arcane Material Component: A few scales from a snake.

Source: Spell Compendium, page 193. Changed to incorporate the text from snake’s swiftness altered for this spell.

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Arcane Version

Divine Version