Touch of Madness

Enchantment [Mind-Affecting]

Level: Madness 2

Components: V, S

Casting Time: 1 standard action

Range: Touch

Target: Creature touched

Duration: 1 round/level

Saving Throw: Will negates

Spell Resistance: Yes

Your hand glows with roiling purple light as you reach out to deliver lunacy with your touch.

You can cause one living creature to become dazed by making a successful touch attack. If the target creature does not make a successful Will save, its mind is clouded and it takes no actions for 1 round per caster level.

Source: Spell Compendium, page 221. Previously published in Lords of Madness, page 213, and in Complete Divine, page 184.

Roll20 Macro

Arcane Version