Unholy Storm

Conjuration (Creation) [Evil, Water]

Level: Blackguard 3, Cleric 3

Components: V, S, M$, DF

Casting Time: 1 standard action

Range: 20 ft.

Area: Cylinder (20-ft. radius, 20 ft. high)

Duration: 1 round/level (D)

Saving Throw: None

Spell Resistance: No

You call upon the forces of evil, and a heavy rain begins to fall in the area you indicate, its raindrops foul and steaming.

A driving rain falls around you. It falls in a fixed area once created. The storm reduces hearing and visibility, resulting in a –⁠4 penalty on Listen, Spot, and Search checks. It also applies a –⁠4 penalty on ranged attacks made into, out of, or through the storm. Finally, it automatically extinguishes any unprotected flames and has a 50% chance to extinguish protected flames (such as those of lanterns).

The rain damages good creatures, dealing 2d6 points of damage per round (good outsiders take double damage).

Material Component: A flask of unholy water (25 gp).

Source: Spell Compendium, page 227. Previously published in the Planar Handbook, page 106. Corrected missing Range component in the same manner the missing Range components in the errata for anarchic storm and axiomatic storm.

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Arcane Version