Waste Strider

Transmutation

Level: Druid 1, Ranger 1, Sand 1

Components: V, S, DF

Casting Time: 1 standard action

Range:

Targets: One touched creature/level

Duration: 1 hour/level (D)

Saving Throw: Will negates (harmless)

Spell Resistance: Yes (harmless)

The subject can move through desert environments without hindrance, ignoring movement penalties and penalties on skill checks for all types of desert and waste terrain. This spell does not grant a subject immunity to other ill effects of waste environments, such as heat and sun.

Source: Spell Compendium, page 128.

Roll20 Macro

Arcane Version