Level: Druid 1, Ranger 1, Sand 1
Components: V, S, DF
Casting Time: 1 standard action
Targets: One touched creature/level
Saving Throw: Will negates (harmless)
The subject can move through desert environments without hindrance, ignoring movement penalties and penalties on skill checks for all types of desert and waste terrain. This spell does not grant a subject immunity to other ill effects of waste environments, such as heat and sun.
Source: Spell Compendium, page 128.