Quick Escape [Manipulation]

In the blink of an eye, you can escape nearly any tight spot.

Prerequisite: Escape Artist 12 ranks.

Benefit: This trick has two options, either of which can be used once per encounter.

You can make an Escape Artist check to escape from a grapple or pin as a swift action. You can use this trick even if you have already used a standard action on your current turn to attempt the same escape.

Alternatively, you can make any Escape Artist check that would normally require a full-round action as a move action. You can’t use this option more than once per day against the same kind of restraint.

Source: Complete Scoundrel, page 88.