This example uses a 6th-level monk as the base creature.
| Hit Dice: | 6d12 (39 hp) |
| Initiative: | +8 |
| Speed: | 50 ft. (10 squares) |
| Armor Class: | 23 (+4 Dex, +4 Wis, +2 bracers, +1 monk, +2 natural), touch 19, flat-footed 19 |
| Base Attack/Grapple: | +4/+11 |
| Attack: | Unarmed strike +7 melee (1d8+3) or bite +7 melee (1d6+3 plus paralysis) |
| Full Attack: | Flurry of unarmed strikes +6/+6 melee (1d8+3) or bite +7 melee (1d6+3 plus paralysis) and 2 claws +5 melee (1d4+1 plus paralysis) |
| Space/Reach: | |
| Special Attacks: | Flurry of blows, ghoul fever (DC 13), ki strike (magic), paralysis (DC 13) |
| Special Qualities: | Darkvision 60 ft., diet dependent, evasion, purity of body, slow fall 30 ft., still mind, undead traits, turn resistance +2 |
| Saves: | Fort +5, Ref +9, Will +9 |
| Abilities: | Str 16, Dex 18, Con —, Int 12, Wis 19, Cha 10 |
| Skills: | Balance +11, Climb +12, Hide +13, Jump +13, Move Silently +8, Tumble +13 |
| Feats: | Deflect Arrows, Dodge, Improved Grapple, Improved Initiative, Improved Trip, Improved Unarmed Strike, Mobility, Multiattack [bonus], Spring Attack |
| Environment: | Any |
| Organization: | Solitary or group (2–5) |
| Challenge Rating: | 7 |
| Treasure: | Standard |
| Alignment: | Neutral |
| Advancement: | By character class ♊ |
| Level Adjustment: | +2 |
This foul humanoid wears a loose shift, but its mottled, decaying flesh is still clearly visible, drawn tightly over bones. Hairless, it has a carnivore’s sharp teeth and eyes like hot coals.
This creature attacks with surprise, attempting to grapple a target and drag it away from its allies before they can react.
Possessions: Bracers of armor +2, potion of bull’s strength (2), silver necklace (900 gp), 5 pp.
Source: Libris Mortis, page 104. Properly marked Multiattack as a bonus feat, as per the template.