Sample Gravetouched Ghouls

Gravetouched 6th-Level Human Monk

This example uses a 6th-level monk as the base creature.

Medium Undead (Augmented, Humanoid)
Hit Dice: 6d12 (39 hp)
Initiative: +8
Speed: 50 ft. (10 squares)
Armor Class: 23 (+4 Dex, +4 Wis, +2 bracers, +1 monk, +2 natural), touch 19, flat-footed 19
Base Attack/Grapple: +4/+11
Attack: Unarmed strike +7 melee (1d8+3) or bite +7 melee (1d6+3 plus paralysis)
Full Attack: Flurry of unarmed strikes +6/+6 melee (1d8+3) or bite +7 melee (1d6+3 plus paralysis) and 2 claws +5 melee (1d4+1 plus paralysis)
Space/Reach:
Special Attacks: Flurry of blows, ghoul fever (DC 13), ki strike (magic), paralysis (DC 13)
Special Qualities: Darkvision 60 ft., diet dependent, evasion, purity of body, slow fall 30 ft., still mind, undead traits, turn resistance +2
Saves: Fort +5, Ref +9, Will +9
Abilities: Str 16, Dex 18, Con —, Int 12, Wis 19, Cha 10
Skills: Balance +11, Climb +12, Hide +13, Jump +13, Move Silently +8, Tumble +13
Feats: Deflect Arrows, Dodge, Improved Grapple, Improved Initiative, Improved Trip, Improved Unarmed Strike, Mobility, Multiattack [bonus], Spring Attack
Environment: Any
Organization: Solitary or group (2–5)
Challenge Rating: 7
Treasure: Standard
Alignment: Neutral
Advancement: By character class ♊
Level Adjustment: +2

This foul humanoid wears a loose shift, but its mottled, decaying flesh is still clearly visible, drawn tightly over bones. Hairless, it has a carnivore’s sharp teeth and eyes like hot coals.

Combat

This creature attacks with surprise, attempting to grapple a target and drag it away from its allies before they can react.

Possessions: Bracers of armor +2, potion of bull’s strength (2), silver necklace (900 gp), 5 pp.

Source: Libris Mortis, page 104. Properly marked Multiattack as a bonus feat, as per the template.