Urban Tracking [General]

You can track down the location of missing persons or wanted individuals within communities.

Benefit: To find the trail of an individual or to follow it for 1 hour requires a Gather Information check. You must make another Gather Information check for every hour of the search, as well as each time the trail becomes difficult to follow, such as when it moves to a different area of town.

The DC of the check, and the number of checks required to track down your quarry, depend on the community size and the conditions; see the table below:

Community Size1DCChecks
Required
Thorp, hamlet, or village 5 1d3
Small or large town 10 1d4+1
Small or large city 15 2d4
Metropolis 20 2d4+2
  1. See the Random Town Generation table.
ConditionDC
Modifier
Every three creatures in the group being sought–⁠1
Every 24 hours party has been missing/sought+1
Tracked party “lies low”+5
Tracked party matches community’s primary racial demographic–⁠2
Tracked party does not match community’s primary or secondary racial demographic+2

Normal: A character without this feat can use Gather Information to find out information about a particular individual, but each check takes 1d4+1 hours and doesn’t allow effective trailing.

Special: You can cut the time per Gather Information check in half (to 30 minutes per check), but you take a –⁠5 penalty on the check.

Source: Races of Destiny, page 154.