Price (Item Level): 750 gp (3rd)
Body Slot: Waist
Caster Level: 3rd
Aura: Faint; (DC 16) conjuration
Activation: — and standard (command)
Weight: 1 lb.
This broad leather belt is studded with three moonstones.
While wearing a healing belt, you gain a +2 competence bonus on Heal checks. This is a continuous effect and requires no activation.
In addition, the belt has 3 charges, which are renewed each day at dawn. Spending 1 or more charges allows you to channel positive energy and heal damage with a touch. (You can also use this ability to harm undead, dealing them an equivalent amount of damage instead.)
1 charge: Heals 2d8 points of damage.
2 charges: Heals 3d8 points of damage.
3 charges: Heals 4d8 points of damage.
Prerequisites: Craft Wondrous Item, cure moderate wounds.
Cost to Create: 500 gp, 40 XP, 1 day.
As one of the most common permanent magic items in the game, this Roll20 macro has been designed to handle its use in that virtual tabletop system. Add it as an Ability in the Attributes and Ability tab of the Roll20 D&D 3.5 Character Sheet originally designed by Diane P. for Roll20.
Source: Magic Item Compendium, page 110.