Price: +2 bonus
Property: Weapon
Caster Level: 9th
Aura: Moderate; (DC 19) enchantment
Activation: —
This weapon appears unusually straight and stiff. Set into the base of its blade or head is a smoothly polished piece of aventurine that seems to glow with an energy all its own.
Whenever you score a critical hit with this weapon, a wave of green energy washes over the target, paralyzing it for 1 round (Will DC 17 negates). This effect activates even if the target is not normally subject to extra damage from critical hits.
Prerequisites: Craft Magic Arms and Armor, hold monster.
Cost to Create: Varies.
Source: Magic Item Compendium, page 39. Originally published in Miniatures Handbook, page 40.