Heal Mount

Conjuration (Healing)

Level: Paladin 3

Components: V, S

Casting Time: 1 standard action

Range: Touch

Target: Your special mount touched

Duration: Instantaneous

Saving Throw: Will negates (harmless)

Spell Resistance: Yes (harmless)

Heal mount enables you to channel positive energy into your special mount to wipe away its injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, sickened, stunned, and poisoned. It also cures 10 hit points of damage per caster level of the paladin (half the paladin class level, rounded down), to a maximum of 150 points at 15th caster level.

Heal does not remove negative levels, restore permanently drained levels, or restore permanently drained ability score points.

If used against an undead creature, heal instead acts like harm.

Source: Player’s Handbook (version 3.5), page 239.

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