Wave Blessing

Transmutation [Water]

Level: Sorcerer 1, Wizard 1

Components: V

Casting Time: 1 immediate action

Range: Medium (100 ft. + 10 ft./level)

Targets: One Medium or smaller object or creature/level, no two of which can be more than 30 ft. apart

Duration: 10 minutes/level

Saving Throw: None

Spell Resistance: Yes (harmless)

On the seas, there is always the danger of falling overboard, especially to those wearing armor or who simply cannot swim.

The affected targets do not go under the water if they fail a Swim check for any reason, including being tied up, unconscious, or heavily loaded. However, the targets can still be dragged under by the actions of other creatures.

You can cast this spell with an instant utterance. Casting this spell is an immediate action. You can even cast this spell when it isn’t your turn.

Wave blessing counters and dispels sink.

Source: Stormwrack, page 125.

Roll20 Macro

Arcane Version